You'll begin with basic equipment – a couple of tractors, a low capacity trailer, and a harvester that moves at the speed of a snail – and they'll prove a thorn in your side for much of the early game. Whichever you choose, though, you're going to need to invest at least ten hours before you get your production pipeline in place. While these contrasting country estates largely consist of the same general delivery points – windmills, train stations, and the like – the gigantic fields of the American town make it more challenging to get started in. You'll start out working in one of two fictional settlements: the vaguely Scandinavian village of Bjornholm or the idyllic Yankee Doodle hamlet of Westbridge Hills. Of course, the incredibly niche gameplay loop means that it's nowhere near as accessible as Kalypso Media's dictate-'em-up. That's not to say that it's for everyone, far from it – but if you thought that the recent Tropico 5 was a treat, then you may find something strangely wheat. Giants Software's agricultural adventure has been at the butt of many a joke since its inception in 2007, but despite the finger pointing, there is something curiously compelling about the Swiss studio's soil turning title. Farming Simulator 15 feels like work – and we intend that as a backhanded compliment, by the way.
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